24 lines
1.2 KiB
JavaScript
24 lines
1.2 KiB
JavaScript
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// Copyright (c) 2023, Sam Hadow
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//
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//path.js
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//
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// This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>.
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function path_to_follow(matrix,origin,target) {
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// calculate edges to follow to reach target from origin (origin and target are nodes id)
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// matrix should be next_b or next_e
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// return a list with the id of these edges, and estimated travel time as first element.
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let current_node = origin;
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let path = []
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while (current_node != target) {
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edge = matrix[current_node][target][1]
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current_node = matrix[current_node][target][0]
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path.push([current_node, edge]);
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}
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return path
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}
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